Assigns every node in the input network to a layer. In addition to the requirements described in 
AssignLayers, LongestPathSourceLayering ensures that every source appears in layer maxLayer and every node is as close to a source as possible.
 
            
            
            Syntax
            
            
            
            
            protected virtual void LongestPathSourceLayering()
             
        
             
        
            
            
             
            
            
            
            
            
            
            
            
            
            
            
            See Also