Assigns every node in the input network to a layer.
            In addition to the requirements described in AssignLayers(),
            LongestPathSinkLayering ensures that every sink appears in layer 0
            and every node is as close to a sink as possible.
            
            
            
            Syntax
            
            
            
            
            protected virtual void LongestPathSinkLayering()
             
        
             
        
            
            
             
            
            
            
            
            
            
            
            
            
            
            
            See Also